Name: Silo 2
Mac Platform: Intel
OS version: 10.8 or newer,
Processor type(s) & speed: Intel 64-bit
RAM minimum: 1 GB recommended
Video RAM: -
Data directories have changed (for a better launch experience for users coming from Silo 2.2 and earlier). NOTE: This data directory change will require that users re-register Silo. Your same Silo 2.x registration information will work; please email firstname.lastname@example.org if you cannot find it, and we can look it up for you.
Silo now forces a US/UTF-8 locale on launch. Some distros may still setup the locale incorrectly, so if you use a non-US locale and run into issues, please let us know at email@example.com what distribution / locale you are using.
A cut tool crash has been fixed.
Alt/option key handling on OS X has been fixed. This fix was made available early in version 2.3.02 for Mac OS X as well.
It is now possible to delete empty objects in the scene editor.
Exported OBJs should play much better with Substance Painter.
Context menu placement on OS X with multi-monitor setups should be fixed.
Mac-only: Qt libraries updated to v5.4 for compatibility with Yosemite Gatekeeper requirements.
Silo 2 is a focused 3D modeling application with the ability to effortlessly switch between organically sculpting high-polygon models and precisely controlling hard-edged surfaces. It can be used for anything from creating 3D characters for video games and movies to quickly exploring 3D architectural ideas.
Silo is currently being used at top studios worldwide as both a stand-alone design tool and as a versatile element of a multi-software 3D graphics workflow. It is available for Windows, Mac OS, and Linux.
More info: http://nevercenter.com/silo/