Name: BAO Bones
Compatibility: After Effects CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6
Web Site: https://aescripts.com/bao-bones/
The easiest way to rig and animate in After Effects! Setup and animate with IK in as little as 3 clicks.
Bones gives you the option to use masks to define the distortion mesh to get ultra-smooth skinning without any artifacts.
Pupeteer allows you to control many instances of Bones from one layer.
Bones was created for an animation feature film, which required the animation of A LOT of characters. Bones makes it super easy to setup and manage many different characters.
With Bones, you can control a whole character on a single layer without needing any extra nulls or controllers. This keeps compositions tidy and light.
Bones is a native plugin and does not rely on expressions, so it is really fast. Oh, and it is also GPU accelerated, so it is really, really fast!
What’s New in BAO Bones 1.5.2
Fixed a transparency issue in Bones_overlaps_manager.