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Audirvana Plus 2.0.10

2015-04-12   Music

Audirvana
Name Audirvana Plus 2.0.10
Size 9.62 MB
Created on 2015-04-05 23:55:46
Tracker http://109.235.50.166:2710/announce
Hash 94d2cbcc415379a4f30966c98d3c3f5e205d4783
Files Audirvana Plus 2.0.10.dmg (9.62 MB)

Descriptions for Description

Name: Audirvana Plus
Version: 2.0.10
Mac Platform: Intel
Includes: Pre-K'ed

OS version: OS X 10.6 or later

Block connections to: audirvana.com

Courtesy of HIOb

Version 2.0.10:
• Display all tracks/albums in children playlists when selecting a playlist folder.
• Add file type and album artist as smart playlist criteria.
• Add file location as last sort criteria for the track list default sort criteria to still sort for files with missing metadata.
Bug fixes:
• Fix to skip corrupted FLAC files instead of hanging.
• Fix clicking on license file not loading it when the trial license has expired.
• Fix noise reading some rare 16bit FLAC files.

Full Release Notes: http://audirvana.com/delivery/audirvanaplus_releasenotes.html


Link for more information: http://audirvana.com

Audirvana Plus

Following the acclaimed Audirvana Plus versions, specially the one including Direct Mode and Integer Mode, Audirvana Plus is now offering a full featured library manager that can scale up to more than 100,000 tracks.

Catalog all your music library and easily retrieve your albums and tracks with optimized user interface. Edit metadata with advanced tags for jazz and classical music

With the utmost sound quality with 64-bit internal processing, Direct Mode, Integer Mode, iZotope algorithms, native DSD streaming, SysOptimizer and Audio Unit plugins support

FEATURES:

Native playing of FLAC, libSndFile (WAV, AIFF, ...), ALAC and other quicktime formats (AAC, MP3, ...)
Direct sound path, directly to the !CoreAudio HAL for pure bit perfect sound
Audio Device exclusive access mode
HAL I/O using DAC native physical formats "Integer Mode" (instead of CoreAudio 32bit float)
Automatic sample rate switching
Up/Oversampling capability
Plays completely from memory
Tracks are loaded, decoded and sample rate converted in a memory buffer before being played
Minimizing CPU and hard drive activity to lessen sources of interference
Gapless playback by using a double buffering mechanism (playing track and next track)
Transparent split load for loading tracks of any size
Background tracks loading/decoding (including sample rate conversion)
Playlist (m3u & m3u8 formats) load/save
Handles Apple IR Remote

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