Name: AudioD3CK Eekjuliza Version: 2.0 Mac Platform: Intel OS Version: OS X 10.9 or later Includes: Keygen (R2R) Web Site: https://d3ck.net/ Overview Eekjuliza is designed to be the last plugin in your chain. Monitor your tracks, give them some life, add some dynamic equalization and of course mix them in accordance to other tracks. Great care has been taken to ensure that Eekjuliza has all features you might need. Eekjuliza also emphasizes on visual aid while mixing.Of course, your Ears should be the final judge on where your sound should be, but your eyes can be an invaluable aid when it comes to determining where your sound is at MIX IN CONTEXT Eekjulizer gives you access to all your tracks from within one unified interface. Compare mix settings, visualize spectral overlap, manage your mix in groups. Want to know how you saturation affects the mix? Bypass it, compare it. Make snapshots of your whole mix and restore them instantly. VISUAL FEEDBACK Of course, we want to mix with our ears, but sometimes a little visual aid can go a long way. Eekjuliza's UI is designed to help you, not just to look good. The channel texture is a good example, it does not only look good but also helps you discerning the processed channel! LINEAR-PHASE-DYNAMIC-EQ When you mix, you want to archive your vision, not think about your plugin library. This is why we made Eekjuliza as complete as possible while keeping the clutter away. Need some dynamic treatment? Add a dynamic band. Want to add some weight? Add some Saturation. Need transparency? Switch to linear phase mode. All in one neat package focused around the spectrum analyzer. ADVANCED DFT ANALYZER What good is an analyzer when it does not show what you want to see? Our analyzer is highly configurable: Select channels, modify the appearance, alter the quality, tilt the spectrum. THE DEVIL IN THE DETAIL Details matter. We took great efforts to make working with Eekjuliza a seamless as possible. For example, compare linear phase filtering to minimum phase filters, without a glitch in the audio, all latency is compensated.