|Created on||2019-04-24 07:03:14|
|Files||Allegorithmic_Substance_Painter_2019.1.0.3020_TNT.zip (2.00 GB)|
Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.
- Dota 2 Template Create items and characters for Dota 2 with our custom Dota 2 template, allowing you to create, preview and export all the textures needed easily!
- Particle Brushes Throw water, dirt or even fire at your object and watch the realistic weathering effects unfold in real time!
- Material Painting Paint full materials at once, lay the groundwork for your textures or paint small details in seconds!
- Smart Material Reuse your materials to texture super quickly!
- Physically Based Viewport Preview your painting in a nextgen viewport for accurate material feedback.
- Use Any Rendering Shader Import your own custom shaders and create your own channels to paint on (or use available prebuilt shaders)
- Fully NonDestructive Modify your UVs or topology at any time without ever losing your work.
- Substance Brushes Use your Substances as brushes and unleash parametric painting!
- 2D Seamless Painting Paint in 2D across seams thanks to the unified 3D/2D pipeline. Massive time saver and unique feature in digital painting application!
- MultiMaterial Paint on the different texture sets of your mesh!
- Shelf A dense preset library of materials, tools and effects that are tweakable, making the possibilities infinite.
Compatibility: OS X 10.11 or later
Web Site: http://www.allegorithmic.com
What’s New in Allegorithmic Substance Painter 2019.1.0.3020
- [Tool] Dynamic stroke: Substance variation alongside a brush stroke
- [Dynamic stroke] Expose new stamp index parameter with options
- [Dynamic stroke] Take into account $time parameter
- [Dynamic stroke] Generate new $randomseed parameter per stroke and per stamp
- [Dynamic stroke] Start a dynamic stroke index from a random number
- [Dynamic stroke][Shelf] Help finding a dynamic stroke resource with dedicated new icon
- Displacement and tessellation in realtime viewport
- Displacement and tessellation in Iray
- [Shader settings][UI] New tab for controlling displacement and tessellation
- [Layer stack] New CompareMask effect: generate a mask by comparing two channels
- [Layer stack][UI] New entry in rightclick menu “Add mask with height combination” to insert a CompareMask effect
- [Symmetry] New symmetry mode: radial painting
- [Symmetry settings] Expand both sections “Settings” and “Display”
- [Symmetry settings][UI] Preview for radial painting
- Expose two new projection modes: planar and spherical
- [Proj] New shape crop mode for all projections
- [Proj] Planar mode with new manipulator: Surface tool
- [Proj][Shortcut] Shortcut SHIFTW for Surface tool
- [Proj] Planar projection masking with depth culling and backface culling
- [Manipulator] Improvment of rotation manipulator on all three axes for triplanar
- [Tool][UX] Altclicking on a channel focuses that channel (enables it or disables all others)
- [Engine] Update to latest version of Substance Engine
- [Texture set] Multiple selection and change resolution
- [Texture set] Quick activation and deactivation of the texture sets
- [Texture set] Combine solo and all options into a new menu
- [Texture set][Layer stack] New icon for activation and deactivation
- [Layer stack][UX] Insert effects above those already selected
- [Layer stack][UI] Rework layer stack view selection style
- [Layer Stack] Blending mode for instanced layers is now in Pass Through mode by default
- [Export] Option to activate and deactivate dithering
- [Plugin] Support precision modifier for sliders (SHIFT)
- [Plugin][UI] New icon for autosave
- [Scripting] List the contents of a folder
- [Scripting] Allow deletion of files
- [Scripting] Read all stack information including used resources
- [Content][Dynamic stroke] New tools and brush presets
- [Content][Dynamic stroke] Two new procedural gradients: Gradient Hue and Gradient Builder
- [Content] 11 new Filters: MatFx Peeling Paint, MatFx Water Drops and more
- [Content] 7 new generators: Auto Stitcher, UV Random Color, UV Texel Density and more
- [Content] 93 new alphas: new texts, arrows and various other shapes
- [Content] 2 new procedurals: Gradient Hue, Gradient Builder and more
- [Content] 21 new Tool and Brush presets for Dynamic Strokes : Pebbles, Footprints, Spray and more
- [Content] 2 New HDRis: Canopus Ground and Autumn Forest
- [Content] Update content with random seed curation in shelf
- [Content] New icon with exposed random seed parameter in shelf
- [Layers stack] Layer stack keeps dragging forever
- [Mac] “Show in Finder” can lead to freezing
- [Scripting] Settings saved via Custom UI are lost if shader file is moved
- [Scripting] API version number is incorrect and not up to date
- [Effect] Histogram content is not displayed correctly
- [Effect] Histogram effect does not update in some cases
- [Shelf] Stitches are not properly aligned on material “Plastic Fabric Pyramid”
- Double clicking texture set name will select it before entering renaming mode
- [Layer Stack][UI] Toggling a mask with SHIFT can select multiple layers at the same time