Name: FilmLight Baselight
Includes: Keygen (AMPED)
Web Site: http://www.filmlight.ltd.uk/products/editions/range_ed/index_ed.php#BaselightNUKE
Bring the powerful Baselight grading toolset directly into the VFX pipeline.
Baselight for NUKE enables you to add high quality, complex colour correction to your shots quickly using a comprehensive set of the powerful grading tools and other features available on full Baselight systems.
Maximum Flexibility, Maximum Efficiency:
When you’re reviewing VFX dailies with your clients or your team, you don’t have to wait to get graded shots back from the colour suite, or waste time applying a ‘simple’ grade that doesn’t accurately preview the final look. Baselight for NUKE gives you real-world, complex grades right within NUKE, including spatial operations such as shapes, Temporal Degrain and Add GrainGrain, and keyframes for grades that change over time.
By seeing the full grade in context, you can spend time optimising the important factors for a shot and ignore those elements that the final grade would make unnecessary.
This simple, effective workflow is based around the Baselight Grade file (BLG).
Rendering support for Baselight features:
Baselight Editions provide a comprehensive subset of features enabling complex looks to be achieved within your VFX suite. However, advanced rendering support for almost all Baselight features is provided within Baselight for NUKE—allowing final delivery of jobs (which may have been graded in a full Baselight system) directly from NUKE.
Baselight Grade File (BLG) support:
Baselight for NUKE, like all the other products in the Baselight range, supports the FilmLight BLG file format. The BLG is a multi-track OpenEXR file that you can use to create, transfer and review looks. When we use the term ‘look’, we’re not just talking about a LUT or a restricted grade—the look within the BLG is the full creative intent.
The small and portable BLG data file enables looks to be exchanged with all Baselight systems including Daylight and FLIP. The workflow is completely bi-directional so grades can be created externally and brought into Baselight for NUKE or taken from NUKE back to the colour suite.
And as the BLG grade can be quickly imported or exported directly from the properties panel of the Baselight node, there is no requirement to access the rich grading user interface unless you have a specific need to do so.