OmniGraffle Pro 7.5


Omnigraffle 7 icon
Name OmniGraffle Pro v7.5.0 MacOS [kg].zip
Size 81.49 MB
Created on 2017-10-12 08:12:42
Hash 98712a6399996e7de863c53d151b998c08034358
Files OmniGraffle Pro v7.5.0 MacOS [kg].zip (81.49 MB)

Descriptions for OmniGraffle Pro 7.5 for Mac

Name: OmniGraffle Pro 7
Version: 7.5
Release Date: October 12, 2017

Languages: English, Dutch, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish

Developer: The Omni Group
MAS Rating: 4+
Mac Platform: Intel
OS Version: OS X 10.11 or later
Processor type(s) & speed: 64-bit processor

Includes: Keygen

Web Site:
Mac App Store:


Creative productivity. Intuitive Design. Powered by Humans. Free 2-week trial.

Design and build incredible graphics, diagrams, process charts, website and app wireframes—from the painlessly simple to the infinitely complex—inside OmniGraffle 7. Create everything you can imagine in the ultimately scalable and easy-to-use app for precise, beautiful graphics.


Discounts and free upgrades to OmniGraffle 7, both Standard and Pro, are only available to those who purchased an earlier version from the App Store. Double-check that you purchased a prior version from the App Store via the “Purchased” tab in the App Store app. If you need help, please email

OmniGraffle 7 is an entirely new version with improvements as fine as tweaking individual Bézier points in typography and as broad as the artboards your type is laid out in. Elegantly organize your Infinite Canvas in a brand new Sidebar and improved inspectors.


– Unified Sidebar: improved interactions with objects, layers, and canvases in a newly organized sidebar. 
– Point Editor Tool: Immediate access to each and every point on a shape.
– New Export Panel: With just a few clicks, export your graphics in multiple resolutions, perfectly named and organized. Batch exporting, filling set dimensions, and previews are all included.
– Infinite Canvas: make your canvas expand automatically in one, two, three, or all directions.
– Keyboard Shortcut Sets: customize every menu bar command and tool with your preferred shortcut, or choose from a few different sets from popular apps.
– SVG import: paste in SVG code or import SVG files directly to OmniGraffle. 


– Artboard Layers: Use artboards to set up advanced, exportable elements, or as another way to organize your canvas.
– Convert text to shapes: convert text to make tweaks to character shapes or add complex styling.
– Convert lines to shapes: turn a line’s stroke into a shape with easily editable Bézier points.
– Plus:
– Shareable Keyboard Shortcuts
– Artboard Tool


– Visio import/export: Open Microsoft Visio® documents (VSD or VDX) directly in OmniGraffle, as well as Visio stencils (VSS) and templates (VST). Export to Visio XML documents (VDX).
– Shared layers: Easily update common elements that you’d like to display on multiple canvases. Layers can now be toggled between normal and shared.
– New controls specify which edge or center of an object is reflected in the Geometry Inspector. You can set the X and Y coordinates of a selected vertex point.
– Non-destructive shape combinations: Easily create new shapes using combinations of existing shapes (with support for union, intersection, and subtraction). Combined shapes can now be uncombined into their component shapes.
– Resolution-independent Display Scale: When zoom is at 100%, match an Apple point, PostScript point, or screen pixel.
– Photoshop export supports the export of OmniGraffle layers to Photoshop layers.
– Tables: Group shapes using tables, making it easy to add new rows or columns of your template shape.
– Xcode import: Generate a Class diagram of an Xcode project automatically.

For the complete manual, visit our website!

What’s New in OmniGraffle Pro 7.5

OmniGraffle 7.5 is focused on improving JavaScript automation. Technical details about Omni Automation are available in the API Reference (in the Automation menu).

• Layer and Canvas Management via JavaScript — Added the ability to create, reorder, and delete layers and canvases with JavaScript.
• Ungroup via JavaScript — Added an .ungroup() function to the JavaScript library.
• Object Names in JavaScript — An object’s name is now exposed in the JavaScript API by calling .name on an instance of a Graphic.
• Option + Shift to Duplicate on Axis — Holding down option and shift while dragging a selection duplicates the selection and constrains movement to either the horizontal or vertical axis.
• Object Hierarchy when Copied as JavaScript — Copy as JavaScript no longer reverses the order of the selected items.
• JavaScript Floating Point Precision Warning — Copy as JavaScript includes a header which warns that floating point values in the script may be rounded, resulting in minor visual differences from the original content.
• JavaScript Plug-in Error Reporting — Errors encountered while loading JavaScript plug-ins are now reported in the console.
• Updated Types in JavaScript — Updated the CanvasSizingMode (was autosizing) and .strokePattern to define their attributes as strings instead of numbers to be more human readable.
• Copying Subgraphs as JavaScript — Copy as JavaScript will now emit the correct code to generate subgraphs, including any child objects that might be collapsed.
• Subgraph collapse state in JavaScript — JavaScript code which assigns a value to a Subgraph’s .collapsed property will correctly use the value passed rather than just toggling the collapsed state.
• JavaScript Access to Collapsed Subgraphs — JavaScript code has access to a new .subgraphics property on subgraphs, which can be used to access contained graphics even when the subgraph is collapsed.
• Automation Stability — Fixed a crash when setting .blendColor on a Shape object in JavaScript.
• Automation Stability — Fixed a bug that would occasionally cause a crash when creating a new group via JavaScript.
• Copy as JavaScript Stability — Fixed a crash when using Copy as JavaScript on a multi-segment line.
• Multi-line Text Copied as JavaScript — Copy as JavaScript now quotes property keys so that user data with spaces in their keys won’t cause a syntax error in the emitted JavaScript code.
• Stop In-progress Edits Before Executing JavaScript — JavaScript code which changes the text of a shape will now stop any edits that are in progress rather than leaving the editor and the shape in an inconsistent state.
• Preserving .text Attributes in JavaScript — JavaScript code which assigns text to a shape correctly preserves its existing .textHorizontalAlignment, .textSize, and .textColor properties.
• AppleScript — AppleScript code which assigns plain text to a shape correctly preserves the current text alignment.
• Reading .shape Attributes in JavaScript — JavaScript code which reads a graphic’s .shapeVertices or .shapeControlPoints no longer modifies that shape.
• Automation Console Stability — Fixed a crash that would occur when using Undo in the Automation Console.



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